Android 实现旋转木马的音乐效果

内容摘要
一、百度在线音乐旋转木马效果

就上面那个,当音乐在播放的时候,那个光碟轮子在转,就想旋转木马一般。感觉好好玩啊。

碰巧想起前阵子做音乐播放器,哎,那这个也可以做在手机的音
文章正文

一、百度在线音乐旋转木马效果

就上面那个,当音乐在播放的时候,那个光碟轮子在转,就想旋转木马一般。感觉好好玩啊。
碰巧想起前阵子做音乐播放器,哎,那这个也可以做在手机的音乐播放器上,这样就代替了进度条了。
一想到,就兴奋,于是,首先画圆形,然后放置背景图片,然后使用动画旋转。当音乐播放时,同时
开始播放圆形图片的动画,当音乐暂停时,暂停旋转;当音乐停止播放时,就停止动画,图片回到原点。

二、效果

三、实现代码

(1)MainActivity  

<span style="font-size:18px;">public class MainActivity extends Activity {
  MediaPlayer m1;
  ImageView infoOperatingIV;
 
  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);
    infoOperatingIV = (ImageView) findViewById(R.id.infoOperating);
 
    Button play = (Button) findViewById(R.id.play);
    Button stop = (Button) findViewById(R.id.stop);
 
    play.setOnClickListener(new OnClickListener() {
      @Override
      public void onClick(View v) {
        playMusic();
      }
    });
 
    stop.setOnClickListener(new OnClickListener() {
      @Override
      public void onClick(View v) {
        stopMusic();
      }
    });
 
  }
 
  private void playMusic() {
    m1 = MediaPlayer.create(this, R.raw.quiet);
    m1.start();
 
    Animation operatingAnim = AnimationUtils.loadAnimation(this, R.anim.tip);
    LinearInterpolator lin = new LinearInterpolator();
    operatingAnim.setInterpolator(lin);
    if (operatingAnim != null) {
      infoOperatingIV.startAnimation(operatingAnim);
    }
 
    m1.setOnCompletionListener(new OnCompletionListener() {
      @Override
      public void onCompletion(MediaPlayer mp) {
        mp.stop();
        infoOperatingIV.clearAnimation();
      }
    });
  }
 
  private void stopMusic() {
    m1.stop();
    infoOperatingIV.clearAnimation();
  }
 
}</span><span style="font-size: 16pt;">
</span>

(2)画圆的控件,这部分代码参考了网友的。

  <span style="font-size:18px;">public class RoundImageView extends ImageView {
  private int mBorderThickness = 0;
  private Context mContext;
  private int defaultColor = 0xFFFFFFFF;
  // 如果只有其中一个有值,则只画一个圆形边框
  private int mBorderOutsideColor = 0;
  private int mBorderInsideColor = 0;
  // 控件默认长、宽
  private int defaultWidth = 0;
  private int defaultHeight = 0;
 
  public RoundImageView(Context context) {
    super(context);
    mContext = context;
  }
 
  public RoundImageView(Context context, AttributeSet attrs) {
    super(context, attrs);
    mContext = context;
    setCustomAttributes(attrs);
  }
 
  public RoundImageView(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
    mContext = context;
    setCustomAttributes(attrs);
  }
 
  private void setCustomAttributes(AttributeSet attrs) {
    TypedArray a = mContext.obtainStyledAttributes(attrs, R.styleable.roundedimageview);
    mBorderThickness = a.getDimensionPixelSize(R.styleable.roundedimageview_border_thickness, 0);
    mBorderOutsideColor = a.getColor(R.styleable.roundedimageview_border_outside_color, defaultColor);
    mBorderInsideColor = a.getColor(R.styleable.roundedimageview_border_inside_color, defaultColor);
  }
 
  @Override
  protected void onDraw(Canvas canvas) {
    Drawable drawable = getDrawable();
    if (drawable == null) {
      return;
    }
 
    if (getWidth() == 0 || getHeight() == 0) {
      return;
    }
    this.measure(0, 0);
    if (drawable.getClass() == NinePatchDrawable.class)
      return;
    Bitmap b = ((BitmapDrawable) drawable).getBitmap();
    Bitmap bitmap = b.copy(Bitmap.Config.ARGB_8888, true);
    if (defaultWidth == 0) {
      defaultWidth = getWidth();
 
    }
    if (defaultHeight == 0) {
      defaultHeight = getHeight();
    }
    // 保证重新读取图片后不会因为图片大小而改变控件宽、高的大小(针对宽、高为wrap_content布局的imageview,但会导致margin无效)
    // if (defaultWidth != 0 && defaultHeight != 0) {
    // LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(
    // defaultWidth, defaultHeight);
    // setLayoutParams(params);
    // }
    int radius = 0;
    if (mBorderInsideColor != defaultColor && mBorderOutsideColor != defaultColor) {// 定义画两个边框,分别为外圆边框和内圆边框
      radius = (defaultWidth < defaultHeight ? defaultWidth : defaultHeight) / 2 - 2 * mBorderThickness;
      // 画内圆
      drawCircleBorder(canvas, radius + mBorderThickness / 2, mBorderInsideColor);
      // 画外圆
      drawCircleBorder(canvas, radius + mBorderThickness + mBorderThickness / 2, mBorderOutsideColor);
    } else if (mBorderInsideColor != defaultColor && mBorderOutsideColor == defaultColor) {// 定义画一个边框
      radius = (defaultWidth < defaultHeight ? defaultWidth : defaultHeight) / 2 - mBorderThickness;
      drawCircleBorder(canvas, radius + mBorderThickness / 2, mBorderInsideColor);
    } else if (mBorderInsideColor == defaultColor && mBorderOutsideColor != defaultColor) {// 定义画一个边框
      radius = (defaultWidth < defaultHeight ? defaultWidth : defaultHeight) / 2 - mBorderThickness;
      drawCircleBorder(canvas, radius + mBorderThickness / 2, mBorderOutsideColor);
    } else {// 没有边框
      radius = (defaultWidth < defaultHeight ? defaultWidth : defaultHeight) / 2;
    }
    Bitmap roundBitmap = getCroppedRoundBitmap(bitmap, radius);
    canvas.drawBitmap(roundBitmap, defaultWidth / 2 - radius, defaultHeight / 2 - radius, null);
  }
 
  /**
   * 获取裁剪后的圆形图片
   *
   * @param radius
   *      半径
   */
  public Bitmap getCroppedRoundBitmap(Bitmap bmp, int radius) {
    Bitmap scaledSrcBmp;
    int diameter = radius * 2;
 
    // 为了防止宽高不相等,造成圆形图片变形,因此截取长方形中处于中间位置最大的正方形图片
    int bmpWidth = bmp.getWidth();
    int bmpHeight = bmp.getHeight();
    int squareWidth = 0, squareHeight = 0;
    int x = 0, y = 0;
    Bitmap squareBitmap;
    if (bmpHeight > bmpWidth) {// 高大于宽
      squareWidth = squareHeight = bmpWidth;
      x = 0;
      y = (bmpHeight - bmpWidth) / 2;
      // 截取正方形图片
      squareBitmap = Bitmap.createBitmap(bmp, x, y, squareWidth, squareHeight);
    } else if (bmpHeight < bmpWidth) {// 宽大于高
      squareWidth = squareHeight = bmpHeight;
      x = (bmpWidth - bmpHeight) / 2;
      y = 0;
      squareBitmap = Bitmap.createBitmap(bmp, x, y, squareWidth, squareHeight);
    } else {
      squareBitmap = bmp;
    }
 
    if (squareBitmap.getWidth() != diameter || squareBitmap.getHeight() != diameter) {
      scaledSrcBmp = Bitmap.createScaledBitmap(squareBitmap, diameter, diameter, true);
 
    } else {
      scaledSrcBmp = squareBitmap;
    }
    Bitmap output = Bitmap.createBitmap(scaledSrcBmp.getWidth(), scaledSrcBmp.getHeight(), Config.ARGB_8888);
    Canvas canvas = new Canvas(output);
 
    Paint paint = new Paint();
    Rect rect = new Rect(0, 0, scaledSrcBmp.getWidth(), scaledSrcBmp.getHeight());
 
    paint.setAntiAlias(true);
    paint.setFilterBitmap(true);
    paint.setDither(true);
    canvas.drawARGB(0, 0, 0, 0);
    canvas.drawCircle(scaledSrcBmp.getWidth() / 2, scaledSrcBmp.getHeight() / 2, scaledSrcBmp.getWidth() / 2, paint);
    paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
    canvas.drawBitmap(scaledSrcBmp, rect, rect, paint);
     
    bmp = null;
    squareBitmap = null;
    scaledSrcBmp = null;
    return output;
  }
 
  /**
   * 边缘画圆
   */
  private void drawCircleBorder(Canvas canvas, int radius, int color) {
    Paint paint = new Paint();
    /* 去锯齿 */
    paint.setAntiAlias(true);
    paint.setFilterBitmap(true);
    paint.setDither(true);
    paint.setColor(color);
    /* 设置paint的 style 为STROKE:空心 */
    paint.setStyle(Paint.Style.STROKE);
    /* 设置paint的外框宽度 */
    paint.setStrokeWidth(mBorderThickness);
    canvas.drawCircle(defaultWidth / 2, defaultHeight / 2, radius, paint);
  }
 
}</span><span style="font-size: 16pt;">
</span>

以上就是Android 实现旋转木马的音乐效果,有需要的朋友可以参考下。


代码注释

作者:喵哥笔记

IDC笔记

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